Gamification in retail training: Real-world examples of how retail training uses gamification

Introduction As the retail landscape gets more competitive, industry players find it more challenging to fill vacant positions or to up-staff segments of their workforce with talent from elsewhere within the organisation. Related: The Octalysis Gamification Framework for Corporate eLearning Turning Retail Reality into Games Organisations are now using gamification in unique ways, from onboarding…

5 Effective Ways to Integrate Simulation Into Sales Skills Training

The quality of the training provided to the sales team members will significantly shape your company’s future. A successful sales training program helps your sales team deal with a wide variety of real-world sales performance challenges to become more successful at what they are doing – sales. Related: Outcome-Driven Gamification to Increase Company’s ROI One…

Outcome-Driven Gamification to Increase Company’s ROI

Gamification techniques are helpful when applied correctly in the various touchpoints of an organisation. Whether in its customer service processes, sales strategies, product training, customer engagements, gamification of these processes have been proven to be very useful. It has generated tremendous benefits and results for those who have given it a go. Related: The Top…

8 Types of Animation Style for Your Next eLearning Video

eLearning videos are effective learning tools that organisations across different markets and functions can use, especially in fast-paced work environments that do not allow much time for organisation staff members to go through scheduled training sessions. High-quality visuals deliver a positive image and enhance an organisation’s branding and brand message. In eLearning, when done right,…

Immersive Technology and Examples of How You Can Integrate it into eLearning

The evolution of immersive technology is changing how we learn, communicate and explore in this new century. It has emerged as a powerful medium for storytelling, learning, creating and exploring new ideas. Related: Using Gamification to Boost eLearning Engagement & Retention AR, VR, MR, XR When dealing with immersive environments and virtual technologies, here are…